
Putting people and play at the heart of future cities around the world
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Putting people and play at the heart of future cities around the world
Playable City Melbourne puts people and play at the heart of the Future City Population estimate: 4.269 million (as of 2014) About the City Melbourne is… [Read More]
Playable City Austin puts people and play at the heart of the Future City of Austin Population estimate: 947,890 (2016) (as of 2016) About the City… [Read More]
Over three days in downtown Seoul, Playable City will host a suite of specially created Urban Games during the Seoul Architecture Biennale.
The Smart Oxford Playable City Commission is a brand new commission, challenging creatives from around the world to produce an idea that puts people and play at the heart of the city of Oxford.
A new addition to the network, São Paulo is making plans for the coming year.
Launched in 2015 to develop new ideas and engage Japanese creatives in imagining the future of Tokyo.
Joined the network in 2016, with a workshop exploring ways to improve the experience of travelling around the city
Launched in 2014, Recife in Brazil was the first Playable City outside of the UK.
The UK’s most playful place, where Watershed began Playable City in 2012.
A reflection piece by Furaha Asani on how Playable City became a global network of creative producers and how the enforced pause of the pandemic… [Read More]
12 August 2022 update: Playable City Sandbox applications have now closed. Ten years ago Watershed began Playable City, seeking to put people and play at… [Read More]
Shadowing, a magical piece of playable street art, is installed in two locations near the Theatre du Chatelet in Paris until) 2 Jan, 2020. Paris… [Read More]
“Stop, Smile, Stroll” will transform a pedestrian crossing into a 30-second game.
Hello Lamp Post invites people to strike up conversations with familiar street furniture using the text message function of their mobile phones.
A playful pack of wild beasts appeared in unexpected places across the city of Bristol, waiting for people to play with them.
Shadowing gives memory to city street lights, enabling them to record and play back the shadows of those who pass underneath.