The Conversing Circuit is about creating a conversation between a person and the environment around them. The installation focuses on sight, sound, and touch to trigger different levels of play with in the space. The attractive visuals encourage one to touch the installation in which triggers different sounds and lights to emit from the transit shelter. The design of the circuit is based off a map of key locations within the city. Each of these key locations is represented by an icon that emits a certain sound or light within the space.
6 thoughts on “The Conversing Circuit”
Fantastic. Could help to create a sense of place/ ownership in the community, which leads to improvements in other areas of the community as well. This concept would be great for any city, especially those in lower socioeconomic areas.
I think a little user research is needed here. When I get a bus I am not looking for ‘ownership’ of the shelter. I am looking for some space within it so as to keep dry. If the elderly (no. 1 user of the UK bus network) consent to allow me some space within the shelter then next hassle is peering round them to discern the timetable. People use these place to keep dry and rest (often because they need to) both the bus shelter ideas ignore this.
The reason of creating playful activity within a stop is to make it a place all demographics want to come to and use. Its about looking at the bus stop as a place for the community to gather and play together on their daily routine. Rather than a lonely place to just sit and wait. This installation encourages interaction between people at the stop rather than them just checking their phones.
This could bring about a change in social settings. A place once known for just sitting and waiting within a structure can now easily adapt to this concept to offer guests of the stop, opportunities to play. As we grow, we as adults forget to be creative whenever it’s needed. This solution offers that and more. The mapping of the circuits as it relates to the city would work fantastically, as it helps people better understand the basic city’s nodes while encouraging users to do it in a way that’s playable.
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Sounds an interesting idea, the only downside is that it moght look a bit of high tech, and certain group of people (old people, foreigners, …) may not feel they can involve
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