Playable City Sandbox: Zoomscape Zoetrope

A zoetropic light experience, designed to be viewed from moving train windows upon arrival and departure from Bristol Temple Meads station. The proposal aims to capitalise on the railway as a cinematic space of arrival in the city.

An illustration of a train travelling along train tracks. Positioned equally along the train tracks are tall black rectangles with white, blue and red circles at different heights. The illustration background is black and dark blue. The train is black with white outlines and white squares for the windows.
Zoomscape Zoetrope will be created by Jack Wates and Thomas Blackburn.

Jack Wates is a London-based artist, designer and educator. He has a background in architecture, and a specialism in working with light and technology. His practice is formed around the production of spatial experiences with projects taking form across a wide range of disciplines from public realm art projects and multi-sensory installations, to architectural interventions, scenography, lighting design and the production of images. Jack is interested in the notion of ‘performative’ installation – art projects that can evolve, transform or respond to interaction, to produce powerful spatial moments. Jack has worked with institutions such as the Barbican, Baltic Centre for Contemporary Art, Wellcome Collection, RIBA, British Music Experience, PACE Gallery, Kallos Gallery, Onca Gallery and Roca Gallery. Alongside his practice, Jack teaches part-time as an associate lecturer on the MA Interior & Spatial Design course at UAL and as a senior lecturer at the Instituto Marangoni in London.

Thomas Blackburn is a creative technologist with a specialism in sound, lighting and video. He has previously collaborated with Jack on commissions for the Brighton Digital Festival and Light Night Liverpool, as well as on independent art projects, such as Storm Room, a site specific intervention in the Lethaby Building in London.

About Playable City Sandbox 2023 

Playable City Sandbox is a creative research and development programme. Watershed’s Sandbox methodology provides a facilitated space where participants have the chance to transform an experimental idea to a working prototype over three months of rapid research and development. 

Playable City Sandbox is part of the MyWorld IDEAS programme, funded by UK Research and Innovation’s Strength in Places Fund to establish the West of England as the global centre of creative technology excellence.